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Search in Scripting Reference isn't working anymore
Search in Scripting API is broken, you get an empty page, with all the navigation menus present, when searching for anything. Works... Read more
Impossible to scroll content of ScrollRect via Scrollbar if ScrollRect's...
To reproduce: 1. Open attached project 2. Open Testscene scene 3. Press play 4. Try to scroll using scrollbar 5. It's impossible t... Read more
ArrayList.BinarySearch is not implemented
Trying to build a project with a script that uses ArrayList.BinarySearch or IndexOf fails when targeting WP8 or WP8.1 To reproduce:... Read more
The "Maximum Cache Size" preference in the "GI Cache" has no units assoc...
To reproduce: 1. Open the preferences 2. Find the Maximum Cache size preference in GI Cache section Expected result: Units are assoc... Read more
Editor focus with 'F' key misbehaves when a point light is a child of th...
To reproduce this bug: 1. Open the attached project 2. Open 'Main' scene 3. It has a Sphere and a Point light as a child 4. Select ... Read more
EventSystem documentation links to MonoBehavior
Steps to reproduce : - crate a Canvas - click on the EventSystem - select any of the documentation buttons in the EventSystem's Com... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more
TouchInputModule behaves incorrectly
To reproduce: 1. Load the scene in /Scenes/KenoBasic 2. Observe I have 2 Input Modules attached to EventSystem, but only the Standa... Read more
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Latest issues
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