Search Issue Tracker

0
votes
Fixed

Search in Scripting Reference isn't working anymore

Docs - Scripting Reference

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Sep 04, 2014

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Version/s: 5.0.0b2

Search in Scripting API is broken, you get an empty page, with all the navigation menus present, when searching for anything. Works... Read more

1
votes
Fixed

Impossible to scroll content of ScrollRect via Scrollbar if ScrollRect's...

UI

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Sep 04, 2014

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Version/s: 4.6.0b18

To reproduce: 1. Open attached project 2. Open Testscene scene 3. Press play 4. Try to scroll using scrollbar 5. It's impossible t... Read more

1
votes
Fixed

ArrayList.BinarySearch is not implemented

WP8

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Sep 03, 2014

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Version/s: 4.5.1f3

Trying to build a project with a script that uses ArrayList.BinarySearch or IndexOf fails when targeting WP8 or WP8.1 To reproduce:... Read more

0
votes
Fixed

The "Maximum Cache Size" preference in the "GI Cache" has no units assoc...

Editor - Other

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce: 1. Open the preferences 2. Find the Maximum Cache size preference in GI Cache section Expected result: Units are assoc... Read more

0
votes
Fixed

Editor focus with 'F' key misbehaves when a point light is a child of th...

Scene/Game View

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce this bug: 1. Open the attached project 2. Open 'Main' scene 3. It has a Sphere and a Point light as a child 4. Select ... Read more

0
votes
Fixed

EventSystem documentation links to MonoBehavior

UI

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Sep 03, 2014

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Version/s: 4.6.0b18

Steps to reproduce : - crate a Canvas - click on the EventSystem - select any of the documentation buttons in the EventSystem's Com... Read more

0
votes
Fixed

Deleting Canvas, which is child of another Canvas, crashes Unity

UI

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Sep 03, 2014

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Version/s: 5.0.0b2

To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more

4
votes
Fixed

uGUI allocates memory on each frame in 2 places

UI

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Sep 03, 2014

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Version/s: 4.6.0b18

uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more

2
votes
Fixed

TouchInputModule behaves incorrectly

UI

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Sep 02, 2014

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Version/s: 4.6.0b18

To reproduce: 1. Load the scene in /Scenes/KenoBasic 2. Observe I have 2 Input Modules attached to EventSystem, but only the Standa... Read more

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