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Canvas Group alpha remains even after removing component
To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject in Hierarchy 4. Notice that alpha on Canvas Group is... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button 2. Select Transition - Animation on Button script 3. Click 'Auto Generate Animation' 4. ... Read more
WebGL build error
To reproduce this bug: 1. Open the attached project 2. Try to build on WebGL ( both development and not development) 3. Exceptions ... Read more
InputField selection background always appears on top of selected text, ...
Steps to reproduce : - create a new project - add an Input Field - change the Color and Active Text color to black - add some text ... Read more
Multi-editing OnClick() will cause the objects to have the same reference
Steps to reproduce : - create a new project - add two buttons - create two game objects outside the Canvas - on Button 1 add the ga... Read more
An UI prefab containing a Layout Element component will always be render...
To reproduce this bug: 1. Open the attached project 2. Open 'AlwaysActiveUIPrefabs' scene 3. Run progam to see the normal behaviour... Read more
When the layer is being renamed clicking away doesn't exit the field.
When the layer is being renamed clicking away doesn't exit the field. Repro: 1. Select a layer and try to rename it, click away - o... Read more
Numpad input issues
-e: numbers are not accepted but cursor function works -repro: --import attached scene (5.0) or make your own (GUI.TextField + char... Read more
The button does not work when the panel ,which was on top of it, is disa...
To reproduce this bug: 1. Import the attached package 2. Open the scene 3. There are 2 panels in the scene one on top of another.Th... Read more
Creating a terrain uses 600% CPU and 1.8 GB memory
CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 a... Read more
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