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0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL.2. Set FPS to 15 (Input field in upper ... Read more

0
votes
Fixed

[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...

iOS

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Feb 26, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that in the console two values are printed: one is the input... Read more

0
votes
Fixed

Links to target support installers in Build Settings are incorrect

Editor - Other

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Feb 26, 2016

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Version/s: 5.4.0b8

Links to target support installers in Build Settings are incorrect How we can reproduce it using the example you attached1. Open Bui... Read more

16
votes
Fixed

After importing model with "Optimize Game Object" enabled leads to inc...

Animation

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Feb 26, 2016

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Version/s: 5.4.0b7

To reproduce follow the steps:1. Open "Bug_Report" project2. Open "Scale_Error" scene3. Observe the scene - one of two objects are s... Read more

0
votes
Fixed

[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...

Graphics - General

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Feb 26, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Open attached project.2. Open and play "Test" scene.3. Notice that the skybox in the game view is not visible.... Read more

0
votes
Fixed

[IMGUI][OSX][Regression] Detached tab is not moved slightly with the cur...

IMGUI

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Feb 26, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity 5.4 on OSX;2. Create new project;3. Detach any tab (e.g. Inspector) from Editor layout by holding left... Read more

1
votes
Fixed

[iOS] iTunes Connect rejects all Unity apps that are referencing WatchCo...

iOS

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Feb 26, 2016

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Version/s: 5.3.3f1

Apple rejects all Unity apps that reference 'WatchConnectivity.frameworkwith: 'non-public symbols in app: _LZ4_compressBound, _LZ4_c... Read more

0
votes
Fixed

Scrolling scaled Game View randomly changed scale value

Scene/Game View

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Feb 26, 2016

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Version/s: 5.4.0b7

How to reproduce:1. Open provided example project2. Execute "Window > Game" from main menu3. Set Scale to 5x in Game view4. Notic... Read more

2
votes
Fixed

[Asset Bundles] Can't skip the last file extension when loading assets w...

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Feb 26, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open the attached project2. Build AssetBundles (Asses->Build AssetBundles from the menu)3. Load the "start"... Read more

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