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0
votes
Fixed

No FAT/x86 device filters for Android in Player settings in b13

Android

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Nov 13, 2014

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Version/s: 5.0.0b13

There are no FAT/x86 device filters in Player settings for Android in b13 Read more

0
votes
Fixed

[iOS Simulator] Linker errors are thrown when trying to run project on s...

iOS

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Nov 13, 2014

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Version/s: 4.5.5p4

Linker errors are thrown when trying to run project on iOS simulator Read more

1
votes
Fixed

plugin crash on initialization at 0 width

Webplayer

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Nov 12, 2014

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Version/s: 3.5.7f6

-e: Unity Web Player is initialized in a div that has 0 width. In IE, Firefox, and Chrome, this results in a "Couldn't switch to req... Read more

0
votes
Fixed

[Terrain] Long baking times for non-default terrain sizes

Global Illumination

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Nov 12, 2014

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Version/s: 5.0.0b13

To reproduce: 1. Create a terrain 2. Resize it to 100x100 or 1000x1000 3. Notice how much longer it gets (due to Clustering for smal... Read more

0
votes
Fixed

OnApplicationQuit is not invoked

Linux

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Nov 12, 2014

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Version/s: 4.5.5p4

-e: OnApplicationQuit is not invoked in Linux when closing the game window. -repro: --Build for Windows or MacOS X --execute --NOTI... Read more

0
votes
Fixed

GI: Crash when selecting directory with no write access as the GICache l...

Editor - Other

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Nov 12, 2014

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Version/s: 5.0.0b13

Steps to reproduce: 1. Create a new project 2. Go to Preferences 3. Select GI Cache tab 4. Enable custom cache location 5. Insert a... Read more

0
votes
Fixed

Procedural Skybox is broken on specific WP devices

WP8

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Nov 12, 2014

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Version/s: 5.0.0b13

Steps to reproduce: 1. Build and run any project which uses Procedural skybox. Either as WP8 or WP8.1 application. 2. Observe artifacts Read more

0
votes
Fixed

Cannot open a project using file -> open project -> open other

Editor - Other

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Nov 12, 2014

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Version/s: 5.0.0b13

Steps to reproduce: 1. Open any project 2. Go to file -> open project -> open other 3. Select any other project and confirm selectio... Read more

0
votes
Fixed

Editor crashes when creating/duplicating/renaming big cubemaps

Assets Management

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Nov 12, 2014

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Version/s: 5.0.0b5

Steps to reproduce: 1. Create a new project 2. Import attached image 'ff01_00_Sun_Shore_16k' (or use any other big (at least 8k) ima... Read more

0
votes
Fixed

Regression: material.SetFloat crashes Unity

Shaders

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Nov 12, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project 2. Open the "crash" scene. 3. Edit the "CrashyComponent.cs" file 4. Uncomment L... Read more

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