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can't multi-select audio groups and apply colors to all of them
-e: see title, would be a nice option especially since stuff like case 650597 isn't available -repro: --open audio mixer --select t... Read more
OnClick() area has empty field when "No Function" is selected
OnClick() area has empty field when "No Function" selected 2) How can we reproduce it using the example you attached 1 Create new ... Read more
"enable suspend" not obvious name for option
-e: when the input for a mixer falls below a set threshold then you can choose to suspend its processing. the option is called "enab... Read more
[Shader Compiler] Empty surface shader throws errors on GLES2 graphics l...
Empty surface shader throws errors on GLES2 graphics level Steps to reproduce: 1. Create a new project 2. Create a new shader and ma... Read more
Multiple windows appear while dragging the window
Multiple windows appear while dragging the window Steps to Reproduce: 1.Open Unity Editor 2.File->Open Project/New Project 3.Slight... Read more
No shadows from realtime point or spot light are cast onto terrain
1) What happened No shadows from point or spot light are cast onto terrain 2) How can we reproduce it using the example you attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object