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6
votes
Fixed

[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...

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Feb 15, 2024

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Version/s: 2022.3.20f1, 6000.0.1f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect the Quest ... Read more

0
votes
Fixed

[Android] Inconsistent crashes on libunity.so when running Android Playe...

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Feb 15, 2024

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Version/s: 2021.3.27f1

How to reproduce:1. Create a new project2. Build for Android3. Observe the Player after some time Expected result: The Player applic... Read more

0
votes
Won't Fix

[2D] Part of a Sprite is cut off when the "Mesh Type" value is set to "T...

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Feb 16, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “PG_SC_InfoBar_02_BG” Asset in the Project window3. Make sur... Read more

0
votes
Fixed

Disabling all the decal projector of a scene at the same time causes hug...

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Feb 16, 2024

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Version/s: 2022.3.21f1, 2023.2.12f1, 2023.3.0f1

See https://forum.unity.com/threads/deactivating-decal-projectors-causes-big-cpu-spikes.1545542/ Read more

0
votes
Fixed

Legacy particle systems with mesh GPU instancing can show visual corrupt...

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Feb 16, 2024

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Version/s: 2021.3.35f1, 2022.3.17f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

Steps to reproduce: The repro case is problematic due to complexity as it requires a complicated enough scene to run into particle i... Read more

0
votes
Not Reproducible

[XR][Quest][Vulkan] Setting UI canvas to Overlay with OpenXR stops rende...

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Feb 17, 2024

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Version/s: 2023.3.0b7, 6000.0.0b11

Steps to reproduce: 1. Enable OpenXR for Android in player settings, set to Vulkan gxf api (default) -2. Create a 2nd camera in scen... Read more

0
votes
Not Reproducible

[XR][OpenXR][URP] Forward+ rendering flickers and doesn't render some ob...

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Feb 17, 2024

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Version/s: 2023.3.0a10, 6000.0.0b11

Steps to reproduce: 1. Enable forward+ rendering in render pipeline using openXR and Vulkan and Android (Quest) 2. build and run a s... Read more

0
votes
Won't Fix

EnhancedTouch is still registering subsequent Stationary/Moved events wh...

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Feb 18, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Andro... Read more

0
votes
By Design

AnimationOverrideController Inspector does not allow an AnimationOverrid...

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Feb 18, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8

Steps to reproduce:1. Open the attached user's project "1764160-anim override controller.zip"2. In the Project Window select Animati... Read more

0
votes
Fixed

Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...

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Feb 19, 2024

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Version/s: 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11, 6000.1.0a2, 6000.1.0a3, 7000.0.0a1

How to reproduce:1. Open the “T1757806_Depth.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: “Plane ... Read more

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