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volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...
How to reproduce:1. Open the attached project "playoneshotvolumescale.zip"2. Enter Play Mode Expected results: volumeScale of AudioS... Read more
”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...
How to reproduce:1. Download a file with tar.gz type2. Open the attached “filter.zip” project3. Go to Menu > OpenTarball > Ope... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce:1. Open the “IN_65554” project2. In the Build Settings “Run Device“ dropdown, select the desired device3. Press Bui... Read more
Meta data warnings are thrown when creating mobile and URP templates
Steps to reproduce: Create and open a template project: 3D Mobile, 2D Mobile or 2D (URP) Expected results: No warnings or errors are... Read more
Particle System indexing is non-sequential when using Ribbon mode with o...
How to reproduce:1. Open the “IN-67477_repro“ project2. Open the “SampleScene“3. Select the “ParticleSystemTest“ GameObject4. In the... Read more
[Quest][Reflection Probes] Reflections change shape and performance is i...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Make sure Oculus X... Read more
Glyphs of characters are displayed incorrectly when using Unicode IVS
How to reproduce:1. Open the user’s attached “TestTextMeshPro.zip” project2. Observe the text in the Game window Expected result: No... Read more
[Mobile] Touch is focused on the ListView TextField element and the keyb...
How to reproduce:1. Open the "IN_67966" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
[Vulkan] UI elements are not rendered in the Player on Android devices w...
How to reproduce:1. Open the "IN_68154" project2. Open the “SampleScene”3. In the Project Settings make sure the Vulkan Graphics API... Read more
UXML Assets cannot be opened with button from the UI Builder Library sec...
Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Library S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks