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"error CS0118: 'Editor' is a namespace but is used like a type" error wh...
Reproduction steps:1. Open the attached “AddressablesEditorNamespace.zip” project2. Observe the Console Expected result: No errorAct... Read more
"List<AssetReference>" does not support drag-and-drop when dragging Game...
How to reproduce:1. Open the “IN-92457.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject in the Hierarchy4. Drag ... Read more
"Space saved if De-duplicated" shows incorrect value when the asset cont...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Addressable Groups window (Window > Asset Management > ... Read more
Editor crashes with Error "Size overflow in allocator. UnityEditor.Gener...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Addressables Report window (Window > Asset Management > Add... Read more
Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...
Steps to reproduce:1. Open the attached “UpdateCatalogTest.zip“ project2. Enable Hosting from the Addressable Hosting Window3. Selec... Read more
[Addressables] InvalidKeyException is thrown when calling Addressables.L...
Reproduction steps:1. Open the attached “IN-89538_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play... Read more
Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more
[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...
How to reproduce:1. Open the “ReproProject.zip“2. Open the “Boot“ scene3. Navigate to the “Edit > Project Settings > Player &g... Read more
No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...
How to reproduce:1. Open the “LoadSceneTest.zip“ project2. Open File > Build Settings3. Switch target platform to Windows Standal... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce:1. Open the “ADDOL.zip“2. Open the “Boot Scene“ Scene3. Open Window > Asset Management > Addressables > Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default