Search Issue Tracker

5
votes
Fixed

"error CS0118: 'Editor' is a namespace but is used like a type" error wh...

Package: Addressables

-

Jan 07, 2025

-

Version/s: 2.3.7

Reproduction steps:1. Open the attached “AddressablesEditorNamespace.zip” project2. Observe the Console Expected result: No errorAct... Read more

0
votes
Won't Fix

"List<AssetReference>" does not support drag-and-drop when dragging Game...

Package: Addressables

-

Jan 08, 2025

-

Version/s: 1.22.3, 2.3.7

How to reproduce:1. Open the “IN-92457.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject in the Hierarchy4. Drag ... Read more

1
votes
Fixed

"Space saved if De-duplicated" shows incorrect value when the asset cont...

Package: Addressables

-

Jan 13, 2025

-

Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached project "ReproProj"2. Open the Addressable Groups window (Window &gt; Asset Management &gt; ... Read more

0
votes
Fixed

Editor crashes with Error "Size overflow in allocator. UnityEditor.Gener...

Package: Addressables

-

Jan 15, 2025

-

Version/s: 2.3.7

Reproduction steps:1. Open the attached project "ReproProj"2. Open Addressables Report window (Window &gt; Asset Management &gt; Add... Read more

0
votes
Fixed

Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...

Package: Addressables

-

Jan 17, 2025

-

Version/s: 1.22.3

Steps to reproduce:1. Open the attached “UpdateCatalogTest.zip“ project2. Enable Hosting from the Addressable Hosting Window3. Selec... Read more

0
votes
Duplicate

[Addressables] InvalidKeyException is thrown when calling Addressables.L...

Package: Addressables

-

Jan 28, 2025

-

Version/s: 2.3.7

Reproduction steps:1. Open the attached “IN-89538_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play... Read more

0
votes
Fixed

Addressables.LoadAssetsAsync throws unclear InvalidKeyException message

Package: Addressables

-

Jan 31, 2025

-

Version/s: 2.5.0

Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more

1
votes
By Design

[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...

Package: Addressables

-

Feb 03, 2025

-

Version/s: 1.22.3, 2.3.7

How to reproduce:1. Open the “ReproProject.zip“2. Open the “Boot“ scene3. Navigate to the “Edit &gt; Project Settings &gt; Player &g... Read more

0
votes
Fixed

No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...

Package: Addressables

-

Feb 05, 2025

-

Version/s: 1.23.1, 2.3.16

How to reproduce:1. Open the “LoadSceneTest.zip“ project2. Open File &gt; Build Settings3. Switch target platform to Windows Standal... Read more

0
votes
By Design

Addressable scene Assets lose references in DontDestroyOnLoad when Scene...

Package: Addressables

-

Feb 07, 2025

-

Version/s: 1.23.1, 2.3.16

How to reproduce:1. Open the “ADDOL.zip“2. Open the “Boot Scene“ Scene3. Open Window &gt; Asset Management &gt; Addressables &gt; Gr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.