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Baking terrains with GPU PLM results in a system lock-up or crash on Int...
Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more
Selecting big audio files in the Project window causes the editor to cal...
Reproduction steps: Open the user attached project Click on the asset contained in Assets/Sounds/Music Observe the editor Expected r... Read more
[UI Toolkit] Dropdown menu overlay is visible after exiting Play Mode
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. Click on the gear icon at the top right4. Open the “Droplis... Read more
Player crashes when process's priority is set to High and using IL2CPP S...
How to reproduce:1. Open the attached project “IN_8378.zip”2. Press Edit → Projects Settings → Player3. Set Scripting Backend to IL2... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
Unclearable "Diagnostic switches are active" warning duplicates every ti...
How to reproduce:1. Open the user’s attached “UrpMatConversion” project2. In the main menu bar, select “Edit” → “Preferences…”3. Sel... Read more
A warning is not shown about Tilemap's normal map texture being bigger t...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more
New line is added in the Memory Profiler search bar when entering "\n"
How to reproduce:1. Create a new project2. Add a Memory Profiler package to the project3. Open Memory Profiler (Window > Analysis... Read more
All about bugs
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Latest issues
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