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Assets with missing shaders have no preview thumbnails when using URP
How to reproduce:1. Open user's attached project "YataiMura.zip"2. In the Project window search for any Model or Prefab Expected res... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
[Trail Renderer] Add Key does not add any keys to trail's Width curve
To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...
When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more
[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject