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"Null" is logged when printing "VisualElement.style" properties

UI Toolkit Framework

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Apr 24, 2022

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Version/s: 2020.3, 2021.2.13f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "Test project 1.zip"2. Enter Play Mode and observe the Console window Expected result: "flex" is lo... Read more

1
votes
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DX12 Projects close and are not being created when creating XR Templates...

DirectX12

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Mar 25, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Create a VR, AR or MR Template Project from Hub Open Game View OR if Editor defaults to DX11 Create a VR, Ar or ... Read more

1
votes
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URP _EMISSION keyword removed from Material when Global Illumination is ...

Lighting

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Feb 09, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131384“ project2. In the Hierarchy window, select the “Sphere“ GameObject3. Set the Inspec... Read more

1
votes
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UIDocument's transition animations do not work when adding a background ...

UI Toolkit Framework

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May 14, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "BackgroundColorTransitionBug.zip"2. Play the "OK_Scene" Scene and observe the corre... Read more

1
votes
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The previous element in the array is modified when assigning an Asset to...

Content Build

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May 21, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.9f1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “ItemList”3. For Element 0, select “Item... Read more

1
votes
Active

ShadowCaster2D API no longer recognizes the 'useRendererSilhouette' prop...

2D

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new 2D Project2. In the MainScene create a new Empty GameObject3. Attach the “Shadow Caster 2D” Compone... Read more

1
votes
Active

[URP]Camera Output Texture has wrong scale when using Bilinear Upscale F...

Post-processing and Compositing

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “IN-104879_OutputTextureRenderScale“ project2. Open the “SampleScene”3. Ensure Assets/Settings/PC_RPAss... Read more

1
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PerformPairingWithDevice swaps devices between players when virtual curs...

Input System

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Feb 05, 2026

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Version/s: 1.18.0

How to reproduce:1. Open the attached "InputSystemBug.zip" Unity project2. Open and play the "SampleScene"3. Click on the “Add Keybo... Read more

1
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Various errors thrown in the Console when opening an HDRP project with a...

Unity Connect / Hub

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Sep 26, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create a new "3D (HDRP)" template project (Editor version 6000.3.0f1) with a project path up to 20 characters ... Read more

1
votes
Active

AddComponentMenu.componentOrder has no effect on the "Add Component" men...

Inspector Framework

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached “IN-109752” project2. In the Hierarchy, create or select any GameObject, and click "Add Comp... Read more

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