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[Backport] Build fails with IL2CPP error when building in IL2CPP Scripti...
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce:1. Build And Run the user’s attached project on an iOS device2. Observe the view Expected result: Sprite is not fli... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets > UIDoc Expected result: The text does not go over boundsActu... Read more
An object does not receive lighting from point light when Shader Graph m...
To reproduce:1. Open the project “Shader Graph Bug”2. Enter Play mode Expected result: All three spheres light up from the point of ... Read more
Warnings and errors are spammed in the Console when pinging localhost:34...
Reproduction steps:1. Open the “EmptyProject” or any Unity project2. Open [http://localhost:34999/] in a web browser3. Observe the C... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce:1. Open the attached project "1422747.zip"2. Press File -> Build Settings3. Check "Development Build" check box2... Read more
HDRP HDR mode does not show on the Scene View when toggling "Use display...
Reproduction steps:1. Open the attached project “IN-3098.zip”.2. Open “Assets/SampleScene.unity”3. Click Edit > “Project Settings... Read more
Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...
Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more
[TextureCompression] RGBA compression formats cause artifacts in the ima...
Reproduction steps: Open the user attached project Observe the Game view Expected result: The image does not have artifactsActual re... Read more
Toggling the "Spatialize" flag on and off on a playing audio source caus...
How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal