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LightLayer is not working as expected when additional lights are set on ...
Reproduction steps: 1. Open attached project "Light Layers.zip"2. Open Assets > Scene > SampleScene3. Select Assets > Setti... Read more
Canvas borders are not rendered correctly in the Scene view when creatin...
How to reproduce:1. Create a new Unity project2. Right-click in the Hierarchy window3. Create any UI object (for example Button or S... Read more
Profiler Frame Charts overlap Module details panel when profiling data
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Enter the Play mode in the Editor4. Go back to the Profi... Read more
The default Animation State is not reset and stays broken after rapidly ...
How to reproduce:1. Open the attached project “AnimationStateBug”2. Open the “Forest” scene3. Enter the Play Mode4. Spam WASD button... Read more
Crash on CollectRecurseObjectDataArrayFromPrefabRoot when loading a scene
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play Mode3. Left-click in the Game view4. Press the “X“ but... Read more
Property is not serialized when it is implemented from an Interface
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Artifacts are visible when using Skined Mesh Sampling
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Pickup Object.unity” Scene3. In the Scene View, observe ... Read more
Generated classes are not found when using TypeCache
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select Tools > Get Marked Classes3. Observe the Consol... Read more
Performance regression when baking LODs with the GPULM
This was detected by our performance tests: [https://observer.prd.ds.unity3d.com/stonks/Unity.GI/variations/editor/pivots/editor/cha... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Packages/TestPackage/package.json” asset3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code