Search Issue Tracker

By Design

Votes

0

Found in

2021.3.27f1

2022.3.4f1

2023.1.2f1

2023.2.0a21

2023.3.0a1

Issue ID

UUM-40826

Regression

No

Artifacts are visible when using Skined Mesh Sampling

--

-

Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Pickup Object.unity” Scene
3. In the Scene View, observe the “AllComponentsCharacterVFX” and “MorphCharacterOneMesh” GameObjects

Expected result: The GameObjects look the same
Actual result: the “AllComponentsCharacterVFX” GameObject has pink mesh parts and some mesh parts incorrectly positioned

Reproducible with: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21

Reproducible on: Intel MacOS 13.4

Note: The issue is more vivid when entering the play Mode and observing the two GameObjects from the Scene View

  1. Resolution Note:

    By design

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.