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By Design
Votes
0
Found in
2021.3.27f1
2022.3.4f1
2023.1.2f1
2023.2.0a21
2023.3.0a1
Issue ID
UUM-40826
Regression
No
Artifacts are visible when using Skined Mesh Sampling
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Pickup Object.unity” Scene
3. In the Scene View, observe the “AllComponentsCharacterVFX” and “MorphCharacterOneMesh” GameObjects
Expected result: The GameObjects look the same
Actual result: the “AllComponentsCharacterVFX” GameObject has pink mesh parts and some mesh parts incorrectly positioned
Reproducible with: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21
Reproducible on: Intel MacOS 13.4
Note: The issue is more vivid when entering the play Mode and observing the two GameObjects from the Scene View
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Resolution Note:
By design