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0
votes
Active

[Android] Crash on Samsung Moohan when trying to profile the application

Package: Android XR

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Sep 09, 2025

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Version/s: 1.0.0-pre.3

How to reproduce:1. Choose an Android platform in the “File > Build Settings“2. Enable “Autoconnect Profiler“3. Build and Run to ... Read more

0
votes
Fixed

Editor closes and does not reopen after applying changes to GPU Baking D...

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Sep 09, 2025

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Version/s: 6000.3.0b1

Reproduction steps:1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Change GPU Baking Device t... Read more

0
votes
Fixed

APV baking extracts scene data synchronously, resulting in lightmap pack...

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Sep 09, 2025

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Version/s: 6000.3.0b1

Steps to reproduce: Open the linked Git Project Navigate to Window > Rendering > Lighting If there's no Lighting Settings Asse... Read more

1
votes
In Progress

Selection is not updated when itemsSource is filtered in MultiColumnList...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-112304_ListViewBug“ project2. Open the “SampleScene”3. Enter Play mode4. In Game view select number... Read more

0
votes
Fixed

Errors are thrown and builds fail when any Il2CppSetOption is set

Package: Entity Component System (ECS)

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Sep 09, 2025

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Version/s: 1.3.10 - Entities

How to reproduce:1. Open the “IL2CPPOption.zip“ project2. Go to Edit → Project Settings → Player3. Change the Scripting Backend opti... Read more

0
votes
Active

Touch inputs stops registering after 20-100 touches in the Device Simula...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to Reproduce:1. Open the attached “IN-113970” project2. Open the “Combat” Scene (Assets/Scenes/GameScenes/Combat.unity)3. Ente... Read more

0
votes
Active

"Unable to find style" warnings thrown when selecting Memory Module and ...

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Sep 09, 2025

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Version/s: 6000.3.0a1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2.Go to Window -> Analysis -> Profiler3. Select Memory Module from the list4. En... Read more

0
votes
In Progress

[FrameDebugger][WebGL] Disable the possibility in Frame Debugger to allo...

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Sep 09, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download attached project and open in Unity. Make sure Run In Background is enabled in the Player Settings. Swit... Read more

0
votes
Active

Selected Sample Stack remains showing in the Profiler when the frames ar...

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Sep 09, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more

0
votes
Fixed

NavMesh Surface bakes a NavMesh when the Terrain Collider is disabled

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Open the attached "NavMeshOnTerrainColliderBug" project Open the "5_sliding_window_terrain" scene and make sure ... Read more

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