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[TMP] New lines are not considered when using truncation
Reproduction steps:1. Open project “TMP floating text bug report.zip”2. Open “scene”3. Enter Play Mode4. Observe the Game view Expec... Read more
[Android] A video cannot be played on a device
How to reproduce:1. Open the attached “IN-38009” project2. Build And Run the project on the connected device3. When the app loads, c... Read more
Unity IAP fails to recover purchases after relogging into a Google Account
How to reproduce:1. Install Unity IAP example app and make sure it's upgraded to Unity IAP v2.6.0 in the Package Manager. You may ne... Read more
Crash on AddComponentUnchecked when running tests and DestroyImmediate()...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Test Runner window3. Click on the “Run All” button Expected ... Read more
Error when building WebGL project with .NET dll which uses ReadOnly structs
Reproduction steps:1. Open the attached project “ErrorRepro“2. Open File > Build Settings and Switch Platform to WebGL3. Build an... Read more
“PlayerPrefsException: Could not store preference value“ when root proje...
Reproduction steps:1. Open the attached project2. Delete the project folder in the Registry Editor3. Enter the Playmode4. Observe th... Read more
[Android] Target Frame Rate cannot be set to 45 Hz on a 60 Hz device
How to reproduce:1. Open the attached “IN-40698” project2. In Edit → Project Settings → Player under Resolution and Presentation dis... Read more
[Search] Query block text doesn't fit when navigating to it
How to reproduce:1. Open/create any project2. Open search window (Ctrl+K)3. Press "Add new query block" or Tab4. Properties > Ren... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce:1. Open the attached project "ProTiler.zip"2. Open Window>General>Test Runner3. Click "Run All" in the Test R... Read more
The main object name does not match the asset filename when FileUtil.Cop...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select Test > CopyFile3. In the Project Window select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject