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“Screen position out of view frustum...” errors are thrown when zooming ...
Reproduction steps:1. Create a new project2. Create any UI GameObject (GameObject > UI (Canvas))3. Make sure Canvas or child Game... Read more
CurveTexture is not being released when unloading AssetBundle containing...
How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more
Crash on ExtractActiveCasterInfo when navigating the scene view in a pro...
How to reproduce:1. Open the attached “IN-122165” project2. Open the “MK_Sbox24” scene3. Move around in the scene view for ~10 secon... Read more
Build Profile name increments when numeric suffix is removed from duplic...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to File > Build Profiles Enable "Development Bu... Read more
Shader error and warnings thrown when setting HDRP as an Active Target i...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create Blank Shader Graph3. Ope... Read more
Visual Studio Code does not integrate with the project when the .slnx pr...
Reproduction steps:1. Open the attached “IN-126838” project2. In the Preferences > External Tools, make sure Visual Studio Code i... Read more
Profiler Captures List foldouts do not open when clicked on the foldout ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
Profiler Captures List date title is not centered vertically
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
Text is pushed outside of the text box when creating a new Colors librar...
How to reproduce:1. Open the attached project "ColorLibraryBug"2. In the Project window, select the "TileState" ScriptableObject3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default