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[IAP] Multiple same Assemblies error is thrown when upgrading IAP packag...
Reproduction steps: 1. Open the attached project "Repo.zip" 2. Open the project in Safe Mode and observe the errors Expected result... Read more
Player crashes when building IAP demo scene and deploying from Xcode
How to reproduce: 1. Open the attached project (case-1320912.zip) 2. Go to File -> Build Settings 3. Enable the 'Create Xcode Projec... Read more
[UAAL] Setting up project to be used as a library causes and building ca...
1. Open attached "NativeAndroidApp" with AndroidStudio 2. Try to build and launch on device Expected result - App launches on devic... Read more
[IAP] Error is thrown when opening "In App Purchasing Sample" scene
To reproduce: 1. Open Unity and Create a New Project 2. Go to Package Manager 3. Install "In-App Purchasing" Package (3.0.1, 3.0.2 ... Read more
[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps: 1. Open the attached project ("WebGL2019.zip") 2. Switch to WebGL platform 3. Build an Run "SampleScene" scene -... Read more
ExecuteMenuItem failed because there is no menu named 'GameObject/UI/But...
How to reproduce: 1. Create new project 2. Add IAP package 3. Right click Hierarchy and select In App Purchasing>IAP Button 4. Obser... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce: 1. Open the attached project "Unity IAP Bug.zip" 2. Change Platform to iOS 3. In the Menu bar select Build > Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
- HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentation link
- "Open" button does nothing on all Render Pipeline configuration files