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Crash on InputExtraction::ExtractOOTSSnapshot or infinite loading when I...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/AI/Navigation Updater” through the Main Menu3. Click the “I... Read more
NavMeshSurface Component doesn't bake properly when Component NavMeshMod...
Reproduction steps:1. Open attached project "case_1331858-BugReport (1)"2. Open Scene "SampleScene" from Assets>Scenes3. Select "... Read more
Docked Navigation Updater UI Has Large Unused Area on Right Side
Steps to reproduce: Create a new Unity Project Install AI Navigation package from the Package Manager Open the Navigation Updater wi... Read more
All AI GameObjects 3D Gizmo square icon is low quality and pixelated whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create any new AI GameObject (GameObject > AI >... Read more
Navigation Updater window shows unnecessary informational icon
Reproduction steps:1. Create a new project2. Open Navigation Updater window (Window > AI > Navigation Updater)3. Observe the N... Read more
AI Navigation blue surface renders as unselected when it is selected, an...
How to reproduce:1. Open the "NavMeshSurfaceGizmo" project2. Open the "SampleScene"3. Ensure that "Show NavMesh" is enabled in the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject