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0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

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Jan 11, 2022

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Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Fixed

Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player

Package: Unity Netcode

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Apr 07, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more

1
votes
Fixed

The GhostPresentationGameObjectSystem throws a ObjectDisposedException w...

Package: Unity Netcode

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Jan 08, 2025

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Version/s: 1.4.0

How to reproduce: 1. Open the project “IN-92376_Ghosts”2. Enter Play Mode3. Observe the Console Expected result: No errors appearAct... Read more

0
votes
Fixed

Clearable Netcode warnings thrown when building Competitive Action Multi...

Package: Unity Netcode

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Mar 12, 2025

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Version/s: 1.0.2

Steps to reproduce:1. Create new Unity project using Competitive Action Multiplayer Template2. Open Build Profiles3. Edit “Open Scen... Read more

0
votes
Won't Fix

Installing Netcode for Entities and for GameObject packages or vice vers...

Package: Unity Netcode

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Jul 23, 2025

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Version/s: 1.6.0

Steps to reproduce:1. Create new Unity project2. Open Package manager window3. Find "Netcode for Entities" package and install it4. ... Read more

0
votes
Active

NetCode Source Generators never finish in Rider

Package: Unity Netcode

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Oct 02, 2025

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Version/s: 1.9.0

Steps to reproduce: Open NetcodeSamples Remove the package locally and install it via the package manager instead Open a script in R... Read more

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