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Error "Received a ghost - GhostPrefab (1) - from the server which has a ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go to Window > ... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce:1. Open user-submitted project (ReproCrash)2. Select the Cube Prefab in Assets/Prefabs folder3. Click on Update Com... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
Netcode Server behaves differently from the Editor when running it in th...
Reproduction steps:1. Open the attached “Test Project” Project2. Open File > Build Settings window3. Select “Scenes/VrScene” in “... Read more
"Burst error BC1016: The managed function System.String.get_Length(Syste...
How to reproduce: 1. Open the attached project "BuildTest.zip"2. Build And Run the project Expected results: The Build is successful... Read more
NotImplementedException is thrown when building a project with NetCode
Reproduction steps:1. Open project “Unity”2. Press F6 to build the project3. Press F11 Expected result: No error is thrown in the Co... Read more
An IsFinalPredictionTick exception is thrown when the client connects an...
How to reproduce:1. Open the “Netcode Bug Reproduction.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console... Read more
Cannot resize Play Mode Tools window when it is undocked from the editor
How to reproduce:1. Create a new Universal 3D Project2. Open Package Manager (Window -> Package Manager)3. Click the "" icon 4. C... Read more
Prediction Smoothing Action "current" and "previous" values differences ...
Reproduction steps:1. Open the attached project “NetcodeSamples”2. Open the “Assets/Scenes/Asteroids.unity”3. Open the “PlayMode Too... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps:1. Open the “ClientSideAnimation” scene from NetcodeSamples2. In the "Multiplayer PlayMode Tools" set "PlayModel ... Read more
All about bugs
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