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[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA". 2. Quality settings->Anti Aliasing change to Disabled. 3. Quality settings->Anti Aliasing chan... Read more
[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler
1. Open attached project 2. Build to iOS metal device 3. Profile with Unity Profiler 4. GfxDriver memory will increase while device ... Read more
[Mobile][IL2CPP] Devirtualization does not work for abstract classes
To reproduce: 1. Download attached project "Devirtualization_test.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripti... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more
[Package Manager] Installing Samples from Packages shows Invalid AssetDa...
How to reproduce: 1. Create a new project with 2D template 2. Open the Package Manager window (Window > Package Manager), 3. Select... Read more
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
Editor freezes on Application.Reload when converting Float to ULong
Reproduction steps: 1. Open the user's project 2. Open the "SampleScene" scene 3. Enter the Play Mode Reproducible with: 2020.3.34f... Read more
[Metal] Shader is broken when using SV_PrimitiveID
How to reproduce: 1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene" 2. Observe the Scene Expecte... Read more
[SortingLayers] sprites with cutout rendering mode is rendered at the bo...
Steps to reproduce: 1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip"). 2. Red cloud has same settings as gree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture