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2
votes
Fixed

Video created with AVFoundation framework is not played when entering th...

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Dec 14, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps:1. Open the attached project “VideoTest”2. Open “VideoPlayerTest“ Scene3. Enter the Play Mode Expected result: Vi... Read more

0
votes
Fixed

[Quest] App crashes when Graphics jobs are enabled along with Vulkan Gra...

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Dec 14, 2022

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Version/s: 2021.3.16f1

Reproduction steps1. Open the attached user's project from the Google Drive link "TestVR Crash.zip"2. Make sure that Vulkan is selec... Read more

0
votes
By Design

Missing highlights during Optimisation Tutorial in Test Track Template

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Dec 14, 2022

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Version/s: 2021.3.16f1

How to reproduce:1. Create a new project using the Test Track Template2. Start the Optimizations Tutorial3. Observe that in step 3 t... Read more

0
votes
Won't Fix

The Vehicle Sample Tutorial in Test Track Template has redundant or inac...

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Dec 14, 2022

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Version/s: 2021.3.16f1

How to reproduce:1. Create a new project using the Test Track Template2. Start The Vehicle Sample Tutorial3. Observe that in step 1 ... Read more

0
votes
Won't Fix

The Test Track Tutorials do not set a custom layout for it to be effective

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Dec 14, 2022

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Version/s: 2021.3.16f1

How to reproduce:1. Create a new project using the Test Track Template2. Try completing "The Vehicle Sample" tutorial Expected resul... Read more

0
votes
Won't Fix

Map Overlays in Rendering Debugger causes Game View to glitch when shade...

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Dec 14, 2022

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Version/s: 2022.2.0b16

To reproduce: Create a new template project Open Rendering Debugger window (Window > Analysis > Rendering Debugger) Enter Play... Read more

0
votes
Fixed

Decals and SSAO enabled result objects being rendered black in macOS build

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Dec 14, 2022

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Version/s: 2022.2.0b16

To reproduce: Open a template project In renderer add Decal and SSAO (both enabled) Build and run (should look fine) Disable Decal B... Read more

1
votes
Fixed

Light layers only work with Directional light

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Dec 14, 2022

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Version/s: 2022.2.0b16

To reproduce: Open the attached project In UniversalRP-HighQuality asset, under Lighting section, toggle "Use Rendering Layers" Look... Read more

0
votes
In Progress

FSR: only scene view changes exposure when changing Render Scale

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Dec 14, 2022

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Version/s: 2022.2.0b16, 2023.2.0a1

To reproduce: In Universal RP under Quality choose “nearest neighbor” or “FidelityFX” Upscale or Downscale “Render Scale” Result: On... Read more

0
votes
Fixed

Singleline constraint ignored on TextField when value set in code to str...

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Dec 14, 2022

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Version/s: 2023.1.0a22, 2023.2.0a22, 2023.3.0a1

Summary: A user can set a TextField's multiline to false in code, but can then have a multiline value if he sets the value IN CODE t... Read more

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