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Won't Fix

Votes

0

Found in

2022.2.0b16

Issue ID

UUM-21468

Regression

No

Map Overlays in Rendering Debugger causes Game View to glitch when shaders are compiling

-

To reproduce:

  1. Create a new template project
  2. Open Rendering Debugger window (Window > Analysis > Rendering Debugger)
  3. Enter Play mode
  4. In Rendering Debugger window, set Map Overlays to Anything other than None

Result: Game View is glitching, looks like it happens until shader is compiled (see the status bar on the right bottom corner)

Notes: 

  • It cannot be reproduced after shader compilation is complete, so you need to create a new project and try again. 
  • First few frames right after entering play mode also results in glitches. 
  1. Resolution Note:

    We are focusing on critical issues at the moment, this is a minor temporary artifacts happening only the first time a project is imported, in editor debug mode, while shaders are compiling asynchronously and the rest of the scene is black, because of the materials being rebuilt.

    Please reopen it if for some reason this is a critical issue preventing you from working

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