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ConfigurableJoint's parameters are not saved in the Prefab after Runtime...
How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more
Custom shader causes excessive number of rendering commands
Steps to reproduce: Open the UI Builder and create Add one root element as a container with 10 text elements inside Open the UI Tool... Read more
Hidden Tabs do not shift into empty space after closing visible Tabs
Reproduction steps:1. Create a new project2. Add a lot of Tabs to the existing window so that the Tab overflow button would appear3.... Read more
Audio Mixer Snapshot link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Create > Audio > Audio Mixer3. Expand Asset Preview Box of Audio Mixer Asset4. Se... Read more
Error "InvalidOperationException HierarchyNode not found" is logged when...
Steps to reproduce: Open any Project with Hierarchy v2 enabled Copy and hold down the Paste shortcut or Duplicate shortcut while sel... Read more
GameObject orientation incorrect when restarting Player after recenterin...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform (go to File → Build Profiles → In t... Read more
HandleUtility.PickGameObject() ignores pickability of a GameObject when ...
Steps to reproduce:1. Open the attached “UUM-120294” project2. Click the menu item (Tools → SceneView Picker)3. Click the “Start Pic... Read more
Input field expands as numbers are entered in Physics Low Level Settings...
Reproduction steps:1. Create a new project2. Create > 2D > Physics LowLevel Settings3. Click on newly created Asset to see its... Read more
Profiler - Right Clicking to change Target Frame Time to Custom seems to...
Right Clicking to change Target Frame Time to Custom seems to have issues where it seems to retrigger the right click menu again [^2... Read more
Profiler - Saving whilst profiling is recording can result in highlights...
If you click to save profiling data whilst it's still recording data it seems to result in the tooltip for the highlights showing a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically