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[Linux] Second cursor appears in build after setting cursor visibility t...
How to reproduce:1. Open attached project "duplicate_cursor.zip"2. Build and run the project3. Click "ChangeCursor" button4. Click "... Read more
[Linux][WebGL] ArgumentException errors spamming due to corrupt audio fi...
How to reproduce:1. Open attached project with WebGL platform selected2. Enter Play Mode3. Hit space to skip to Start screen4. Hit S... Read more
Editor crashes when using WebCamTexture
Reproduction steps:1. Open the attached project: "webcamtexturecrash.zip"2. Open Scenes/SampleScene3. Enter Play mode Expected resul... Read more
Adding or upgrading the Entities 0.50.1-preview.2 package throws error
Steps to reproduce: Create a new project or open any of the ECS Samples from here Open the Package Manager Find the Entities package... Read more
Entities TreeView clashes with UIElements.TreeView
Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more
[Linux] Related Data is locked when the process search bar isn't empty
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler (Window -> Analysis -> Profiler)3. Make sur... Read more
Hierarchy window context menu items "Duplicate" and "Delete" do not do a...
How to reproduce:1. Open any project2. Select any GameObject from the Hierarchy window3. Right-click outside of the selection in the... Read more
[Mobile] Terrain's with Microsplat Shader Layers excluding first aren't ...
How to reproduce:1. Open the user's attached "AddressablesDrawInstancedBug.zip" project2. Build the Addressables (Window->Asset M... Read more
[HDRP][URP] Terrain Tree submesh is not rendered fully when distant from...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
Shortcuts that require both Cmd and Shift modifiers do not work
Reproduction steps: Open a new project Press Cmd+Shift+B Expected result: Build settings are shown Actual result: Build settings are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons