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[URP] Bloom effect is not displayed in builds on HDR monitors
Reproduction steps: Open the user attached project Open “SampleScene” scene Go to the File → Build And Run Observe the blue square i... Read more
CommandBuffer warnings appear in the Console when using SwapBuffer (Scri...
How to reproduce:1. Open the attached “SwapBufferMSAAIssue-2022.1” project2. Observe the Console Expected result: No warnings are sh... Read more
Animation properties are not edited when editing through script
Reproduction steps:1. Open the user’s attached project2. Click Test > Animation3. In the Project window, drag “Assets/Resources/T... Read more
Interpolation breaks when temporarily moving an interpolated Rigidbody's...
How to reproduce:1. Open the user’s attached project “Repro.zip”2. Enter Play Mode Expected result: Interpolated Rigidbody falls dow... Read more
Serialized object loses deserialization order when SerializeReference is...
Reproduction steps: Open the attached project (“DeserializationBug.zip“) Open Assets/Scenes/SampleScene Clear Console Window Enter P... Read more
Compute Shaders rendering incorrectly when using Vulkan Graphics API for...
Reproduction steps:1. Open the user’s attached project2. Click Edit > Project Settings > Player > Other Settings3. Switch t... Read more
Editor crashes when importing large OBJ file
Reproduction steps:1. Open the user’s attached project2. Import extracted “Final.obj” OBJ file from attached zip file3. Wait for the... Read more
Crash on YAMLRead::TransferTypelessData when opening project
How to reproduce:1. Open the user's attached project Expected result: The Editor opens the projectActual result: The Editor crashes ... Read more
Creating a GameObject using 'new' returns null when calling it from Rese...
How to reproduce:1. Open the "SampleScene" in the attached "case_1196137_repro" project2. Add the "TestScript" as a Component to the... Read more
Crash on mono_traverse_object_internal when playing a scene
How to reproduce:1. Open the user's attached project2. Open scene "Scenes/Level"3. Enter Play mode Expected result: The Editor plays... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"