Search Issue Tracker

0
votes
Not Reproducible

[CPU PLM] Black light probes after toggling active light setups during t...

Progressive Lightmapper

-

Jan 05, 2021

-

Version/s: 2018.4, 2021.1.0b1, 2021.2

Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more

0
votes
Fixed

[Package Manager] "Aborted Request" messages appear when Editor is launc...

Packman

-

Dec 02, 2020

-

Version/s: 2020.1.0b1, 2020.1.15f1

How to reproduce it:1. Open the user's attached project 'Rock, Paper, Scissors.zip'2. Observe the status bar of the Package Manager ... Read more

0
votes
Fixed

[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...

Mobile

-

Oct 26, 2020

-

Version/s: 2019.3.0a3, 2019.4, 2019.4.13f1, 2020.2, 2021.1

The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more

0
votes
Fixed

Old name is shown in the menu items when ContextMenu attribute name is c...

IMGUI

-

Jan 05, 2021

-

Version/s: 2020.1.0a1, 2020.1.0f1

How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more

0
votes
Fixed

The Editor tries to move a file that has been moved before when dragging...

Project Browser

-

Dec 23, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "BugTitlebar" project2. In the project window drag the "bugreport" Asset from the "Asse... Read more

1
votes
Fixed

Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...

Serialization

-

Dec 29, 2020

-

Version/s: 2019.4.17f1, 2019.4.17f1c1, 2020.2.0b11, 2021.1.0a4

Crash on WalkTypeTreeComplete&lt;`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor&gt; when calling Se... Read more

0
votes
Duplicate

Launching older Unity project with newer version in batchmode crashes on...

Window management

-

Jan 06, 2021

-

Version/s: 2021.2.0a1

Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4)2. Execute the following... Read more

2
votes
Fixed

Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...

Shader System

-

Dec 16, 2020

-

Version/s: 2020.2.0a11, 2020.2.0f1

Reproduction steps:1. Open the user's attached "2020-2-bug.zip" project-- Observe the crash Reproducible with: 2020.2.0a11, 2020.2.1... Read more

0
votes
Not Reproducible

Player Crashes randomly when using UnityWebRequestTexture.GetTexture

WebRequest

-

Dec 18, 2020

-

Version/s: 2019.4.0f1

Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more

0
votes
Fixed

Crash on TerrainManager::CullAllTerrains when opening a scene with neigh...

Terrain

-

Dec 20, 2020

-

Version/s: 2020.2.0b9, 2020.2.0b14, 2021.1

Reproduction steps:1. Open the attached project ("1300660.zip")2. Open scene "Hot LZ" Reproducible with: 2020.2.0b9, 2020.2.1f1, 202... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.