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Inspector Ping does not fully encapsulate an element with an icon in the...
How to reproduce: 1. Create a new Project 2. Create a Cube GameObject in the Hierarchy (Right-click -> 3D Object -> Cube) 3. Make... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps: 1. Create a new project 2. In the Project window create a new C# script and open it in Visual Studio 3. Navigat... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce: 1. Open the attached "case_1404634" project 2. Enter the Play Mode in the "UnloadScene" Scene 3. Open the "Window ... Read more
GameObject shadows are cast as Mesh Filter Mesh instead of Mesh Renderer...
Steps to reproduce: 1. Open the “IN-66249” project in Android or iOS platform 2. Open the “ShadowReceiverDemoScene” scene 3. In t... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changing a specific ...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Hair“ prefab 3. In the “Explorer: Ready“ window switch the... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce: 1. Open the attached project “urp-grey.zip” 2. Enter “a” in the Hierarchy search bar Expected results: The Sc... Read more
UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...
How to reproduce: # Open the attached project "UIToolkit.zip" # Open Assets/AI Designer Behaviour.asset # Press space in the "... Read more
NavMeshSurface shows different result compared to Navigation system NavM...
Reproduction steps: 1. Open the attached project "Sample Project" 2. Open "SampleScene" scene (Assets/Scenes/SampleScene) 3. Open Na... Read more
[YAMLMerge] Tool is not detecting conflicts in prefab instances
How to reproduce: # Download and extract the user-attached “bug.zip“ file # In each of the provided example directories modify t... Read more
Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/LightTest” Scene 3. Observe the Game View Expe... Read more
All about bugs
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