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PlayStation 4 and PlayStation 5 platforms “Open Download Page” button te...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select PlayStation 4 or PlayStation 5 platform and obser... Read more
“Enable platform” button text is misaligned in Build Profiles window
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Android XR platform and observe the “Enable platf... Read more
QNX platform “Contact Sales” button text is misaligned in Build Profiles...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select QNX platform and observe the “Contact Sales” butt... Read more
The Embedded Linux platform “Contact Sales” button text is misaligned in...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Embedded Linux platform and observe the “Contact ... Read more
[VFX Graph] ArcCone Direction computation is wrong in Base Mode
Steps to reproduce: import the provided package drop the asset VFXG_BugRepro_ArcCone_NormalBase.vfx in the scnene. Open the vfx. In ... Read more
The Build Profiles window shows paragraph formatting inconsistencies bet...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Embedded Linux platform and observe the “No Embed... Read more
[Android] [Galaxy Tab] Pen touch input triggers UI/Click action two time...
How to reproduce:1. Open the “ReproProjectSPenTouch.zip“ project2. Open the “SampleScene“ scene3. Build for Android4. Install the ap... Read more
Crash on Vulkan when Depth Texture is enabled
How to reproduce:1. Open the attached project "My project (1).zip"2. Build And Run the project on Meta Quest 2 Reproducible with: 1.... Read more
The "LerpWhiteTo" missing function displays an error when the Shadows.hl...
How to reproduce:1. Create and open a new URP project2. Import the “VertexColored.shader“ file and select it3. Observe the Inspector... Read more
Assertion error is thrown and UI is no longer rendered when discarding t...
How to reproduce:1. Open the attached "UIToolkitBug" project2. Go to Assets -> UI and open the "SettingsUI.uxml" Asset3. Under th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size