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[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more
"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...
Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps:1. Open the user's attached project "Case_1263058.zip"2. Go to Te... Read more
Reparented GameObject restored in a different position after Redo operation
Steps:1. Open attached project2. Instantiate "ConstructionLight_Low" 3D model to Scene view3. Unfold children of this model in Hiera... Read more
ValueChangeCallback gets invoked when the CreateInspectorGUI takes ~50ms...
Reproduction steps:1. Open user's project "UI Toolkit Bug Repro.zip"2. Open Window/Package Manager and make sure that the UI Toolkit... Read more
[UI Builder] UnauthorizedAccessException is thrown when trying to save f...
Reproduction steps:1. Install Version Control - Perforce (P4V)2. Create a new Workspace in Perforce3. Create a new project in the Wo... Read more
Errors are spammed in the Console when a custom Terrain Shader doesn't h...
How to reproduce:1. Open the user's attached "MicroSplat2020LTS_URP.zip" project2. Open the "testblend" Scene3. Select the "Terrain"... Read more
[UI Toolkit] UI Control size values increase after setting Windows Displ...
How to reproduce it:1. Open Windows Display Settings and set the UI Scaling to 150%2. Open the user's attached project "URP Testing.... Read more
Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials
How to reproduce:1. Open the LEGO Microgame2. In the "Get Started with Unity" window press the "Load Tutorials" button3. Observe the... Read more
Player crashes when building IAP demo scene and deploying from Xcode
How to reproduce:1. Open the attached project (case-1320912.zip)2. Go to File -> Build Settings3. Enable the 'Create Xcode Projec... Read more
[DOTS] Entities package conflicts with Addressables package in the Player
Reproduction steps:1. Open user attached Project2. Build a Development Build with Script Debugging enabled3. Run the Built Game Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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