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Incorrect unsigned integer (uint) value comparisons are made when min() ...
How to reproduce:1. Open the attached project “IN-108878“2. Open the window "Test Runner"3. Find BuildBvhTest(20)4. Right Click on B... Read more
Player crashes when a specific project is built with Burst enabled
How to reproduce:1. Open the “IN-106901.zip“ project2. Build the project3. Run the built Player4. Observe the Player Expected result... Read more
Crash on burst.initialize when Armv9 Security Features are enabled using...
Reproduction steps:1. Open the attached “IN-111086“ project2. Build and Run the Android Player3. Observe the Player crash Reproducib... Read more
[Android] Burst Compiler fails during linker stage when Stack Protector ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for Android Expected result: Build does not... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce:1. Open the attached “IN-101185” project2. Open the “SampleScene”3. Search for the “Unsafe.Burst.ActivationTestModu... Read more
[Android] Crash caused by Burst when deployed on Android 15 devices
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Lobby“ scene3. Update a package through Package Manager5. Build ... Read more
Crash with multiple StackTraces when opening a Project with [BurstCompil...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with: 1.3.2 (6000.0.59f1, 6000.2.7f1, 6000... Read more
Text in the Burst Inspector Left side panel overlaps/goes out of bounds ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
Some buttons in the Burst Inspector window crop the button text from the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping