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[Android] "SparseUploader.compute: Kernel at index (0) is invalid" error...
How to reproduce:1. Open the attached “ECSDemo.zip” Project2. Open the Build Settings Window (File → Build Settings)3. Make sure the... Read more
[Linux] Input System does not register some keys when using internationa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press the k... Read more
Search View Modes Do Not Persist When Switching to Menus or Settings Res...
Steps to reproduce: Open any Project Navigate to Window > Search > New Window Search for anything that might fall into the Men... Read more
The Animation Curve range is not applied properly
How to reproduce:1. Open the user-attached project “AnimDemo”2. Open the “bug1” scene3. Enter the Play Mode4. In the Game View, clic... Read more
[Quest] Editor freezes at IntegratedSubsystem.DestroySubsystem() when di...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Uncheck “Initializ... Read more
2D Light Mask is misaligned when using Sprite Atlas
How to reproduce:Open the attached project "2d light mask bug.zip" Expected results: 2D Light Mask is not misaligned in the Scene vi... Read more
[macOS] Column selection dropdown Menu persists when Search Window is op...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
Flickering along the GameObject edge is noticeable when Post Anti-aliasi...
How to reproduce:1. Open the “My project (6)“2. Open the “OutdoorScene“3. Enter the Play Mode4. In the Game view Control Bar use the... Read more
"Shader.EnableKeyword" does not affect the shader when its keyword value...
How to reproduce:1. Open the “TestShaderGraphMultiCompileKeyword“ project2. Open the “SampleScene“3. Open the “Shader Graphs_MultiCo... Read more
All about bugs
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Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code