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App startup fails with the error "Texture creation failed. 'R32_SFloat' ...
How to reproduce: 1. Open the user-attached project “Texture creation failed (WebGL1)” 2. Click Build And Run 3. Observe the buil... Read more
Inverted silhouette is shown when inspecting the preview animation of an...
How to reproduce: 1. Open the attached project “AnimationPreviewBug.zip“ 2. Select the “Animation!“ model and go to the Animation ... Read more
[Input Manager] Input jitter when using "Input.GetAxis("Mouse X")" and "...
Reproduction steps: 1. Open project “kun” 2. Open scene “-MAIN resizing UI” 3. Enter Play Mode 4. Use the mouse to look around ... Read more
[MacOS] Modal window is blank when opened
How to reproduce: 1. Open the user attached project 2. Go to the Menu > Test > TestWindow 3. Observe the "TestWindow" Expected resu... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps: 1. Open user attached project Expected result: The Project opens Actual result: The Project crashes Reproducib... Read more
ArgumentException when UnityEditor.InspectorWindow.RedrawFromNative call...
Reproduction steps: 1. Open the attached project “IMGUIRepro” 2. Open “Assets/REPRO_SCENE” scene 3. In the Hierarchy window selec... Read more
The Window "Select Texture2D" opens in inconsistent position when it is ...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window, select any GameObject 3. In the Inspector window, select the... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Clicking UI Buttons doesn't click them or clicks other Buttons when in F...
To reproduce: 1. Download the attached project "rqa-project.zip" and open it in Unity 2. Open "New_Lobby" Scene 3. In Game View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy