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0
votes
Postponed

Unable to get Microphone names on Japanese Windows

Audio

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Feb 26, 2014

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Version/s:

Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more

0
votes
Postponed

Add Component context menu is getting too small

Inspector Functionality

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Feb 27, 2014

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Version/s:

In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more

0
votes
Postponed

`EditorGUILayout.PropertyField` does not add spaces to enum popups

IMGUI

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Mar 29, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - import the project attached- open the scene "Example"- select the "Test" game object and notice that the seco... Read more

0
votes
Postponed

Rotating a GameObject with the Rotate Tool causes other axes coordinates...

Scene/Game View

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Apr 02, 2014

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Version/s: 4.3.4f1

Steps to reproduce:1. Open the attached project, open a scene and add a cube to it2. Select "Rotate" tool from the gui3. Rotate cube... Read more

0
votes
Postponed

Releasing floating licenses progress bar appears when other licences ty...

License

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Apr 07, 2014

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Version/s: 5.0.0a5

1) What happenedReleasing floating license progress bar appears when another licences type is re- activated upon a previously floati... Read more

0
votes
Postponed

[MenuItem("menu/menuItem _X")] doesn't register lowercase inputs

IMGUI

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Apr 05, 2014

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Version/s: 4.5.0b6

Steps to repro:1. Open the attached project2. Press ctrl+G, observe the message in the console that input was registered.3. Press ke... Read more

0
votes
Postponed

Can't tab to prefab instance Select - Revert - Apply buttons

Inspector Functionality

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Apr 09, 2014

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Version/s: 5.0.0a5

- Select a prefab instance in the Hierarchy tab- Click on the object's name field in the Inspector- Press Tab a number of times. Not... Read more

0
votes
Postponed

Initial .prefab file is smaller before project is saved

Assets Management

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Apr 10, 2014

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Version/s: 5.0.0a5

To reproduce:1. Create a new project2. Add a cube to scene3. Drag the cube to the project window, making it a prefab4. Open up the a... Read more

0
votes
Postponed

Shader Edit... button not selectable with a keyboard

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

The header of a Shader in the Inspector has a Shader selection dropdown button and an Edit... button right next to that. Select anyt... Read more

0
votes
Postponed

Display warning/error when uGUI Image uses sprite, which was TightlyPacked

UI

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Apr 10, 2014

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Version/s: 4.6.0b7

Right now TightPackerPolicy isn't fully supported by the GUI system and will show artefacts of adjacent sprites in atlas when used. ... Read more

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