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Fail loading image to Prefab when the Player Mode Script is set to 'Use ...
Reproduction steps: 1. Open the attached 'AddressableTestProject.zip' 2. Go to the 'Window -> Asset Management -> Addressables -> Gr... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
[Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBugz (unity3d.com)|https:/... Read more
AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...
How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more
"Addressables content build failure" error thrown when building new Asse...
How to reproduce: 1. Open the user's attached "AssetGroupOcclusionCulling" project 2. Select "Window -> Asset Management -> Addressa... Read more
Inconsistent behaviour with SpriteManager.atlasRequested callback
Reproduction steps: 1. Open the attached "1089491_PlayStudios-AtlasRequested-v3.zip" project 2. Set Project Settings > Editor > Spri... Read more
ScriptableObject in Scene loses serialised reference when releasing Down...
Reproduction steps: 1. Open the "Main" project from the attached "case-1370530.zip" folder 2. Window > Asset Management > Addressabl... Read more
[Addressable] Sprite Atlas are unpacked after running Fix Analyse Rule
Reproduction steps: 1. Open the user's attached project "AddressablesTesting.zip" 2. Build Addressables by opening an Addressables G... Read more
Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...
Reproduction steps: 1. Open the user's attached project 2. Open RW/Scenes/Fire Range Scene 3. Enter the Play Mode Expected result: ... Read more
[Addressables] "Issue with PrimaryKey" error when doing an Addressables ...
Reproduction steps: 1. Open the attached project "ContentUpdateIssue.zip" 2. Go to Window > Asset Management > Addressables > Groups... Read more
[WebGL] Script halts when awaiting for Addressables.CleanBundleCache() t...
How to reproduce: 1. Open the attached project "addressablesRepro" 2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System