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[UIR] UIToolkit overflow "hidden" is not clipping everything
How to reproduce: 1. Open project "UIToolkit Bug.zip" 2. Open "Test" Scene (Assets>Test) 3. Open UI Toolkit Debugger (Window>UI Tool... Read more
[Vector Graphics] Asset import failed when importing SVG files from Vect...
How to reproduce: 1. Open the attached project "svgImport" 2. Import the user-attached SVG file Expected result: The SVG file is im... Read more
[Vector Graphics] Creating an SVG Image when right clicking UI > SVG Ima...
How to reproduce: 1. Open the attached project "Vector Graphics Bug Report.zip" 2. Open SampleScene 3. Right-click on the Canvas 4. ... Read more
The number of Vertices and file's size aren't displayed in the SVG Impor...
How to reproduce: 1. Open the attached project "1333565.zip" 2. Select an "icon" Asset in the Project window 3. Observe the Preview ... Read more
Shape.Countours will be incorrect for a shape which has rotated geometry
How to reproduce: 1. Open the attached project "TEST.zip" 2. Open SampleScene 3. Click Play 4. Observe the Game View Expected resul... Read more
Compilation errors appear after installing Vector Graphics when Unity We...
Reproduction steps: 1. Create a new project 2. Open the Package Manager and select Built-in packages 3. Disable the Unity Web Reques... Read more
[Vector Graphics] Path with curves is not rendered correctly
Reproduction steps: 1. Open attached "case_1300595.zip" project and Scenes/SampleScene scene 2. Observe the Game view Expected resu... Read more
[Vector graphics] SVG image disappears in Play Mode when sprite is packe...
How to reproduce: 1. Open the attached '1263475.zip' project 2. Open 'Sample' Scene 3. Enter Play Mode Expected result: 'NinoNormal... Read more
VectorUtils TessellatePath results in artifacts when stroke HalfThicknes...
How to reproduce: 1. Open attached project "VectorGraphicsArtifacts.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library