Search Issue Tracker
0
votes
Fixed
"'GhostCount.GhostCountOnClient' is obsolete" warning is thrown when cre...
Steps to reproduce: Create a new Unity project using the Competitive Action Multiplayer template Observe the Console window Actual r... Read more
0
votes
Fixed
Competitive Action Multiplayer template is missing from Hub when creatin...
Steps to reproduce:1. Open Unity Hub2. Press the "New Project" button3. Select 6000.3.0bX Editor version4. Observe the templates lis... Read more
0
votes
In Progress
Competitive Action Multiplayer template Tutorial has a step to change th...
Steps to reproduce: Create a new Unity project using the Competitive Action Multiplayer template Start the "Quick play" tutorial Fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled