Search Issue Tracker
Crash on mono_jit_runtime_invoke when updating to Collections 1.2.4 and ...
Reproduction steps: 1. Open the user’s attached project 2. Open the Package Manager window and select the “Collections“ package 3. U... Read more
Deferred Job arrays don't work when cast to a NativeSlice
Reproduction steps: 1. Open the attached project "Deferred_NativeSlice_Bug" 2. Enter Play mode 3. Observe the Console log 4. Ope... Read more
Error "SerializationException: Failed to deserialize Property=[Value] fo...
How to reproduce: 1. Open the project "IN_22616" 2. Select one of the "_Edit_SubScene" SubScenes in Hierarchy 3. In the Inspector... Read more
ArgumentOutOfRangeException is thrown when using UnsafeList.InsertRangeW...
How to reproduce: 1. Open the attached project "UnsafeListInsert.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Con... Read more
Unity crashes on calling dispose multiple times
How to reproduce: 1. Open the attached "CrashBug.zip" user project 2. In the top bar menu click the "HERE" button 3. Click the "Cras... Read more
Array is not cleared when using UnsafeBitArray.Clear()
How to reproduce: 1. Open the attached project (ArrayTest.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe ... Read more
[IL2CPP] Collections error is thrown when building Addressables and targ...
Reproduction steps: 1. Download and open the submitted project "collections-repro.zip" 2. Make sure that Il2CPP scripting backend is... Read more
[DOTS] Crash on tlsf_free when entering Play Mode and using NativeContai...
How to reproduce: 1. Open user attached project "PersistentAllocatorCrashRepro.zip.zip" 2. Enter Play Mode Expected result: Editor ... Read more
Crash on ManagedTempMemScope::Allocate when a custom stack container is ...
Reproduction steps: 1. Open user's attached project 2. Try closing the project --observe crash Reproducible with: 2019.3.11f1 (edit... Read more
Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...
How to reproduce: 1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip") 2. Enter GameView Actual result: Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Postprocessing errors appear when using RenderGraph and NativeRenderPass
- Can't add a Scene to a Baking Set when it has just been deleted from the Set
- [iOS 17] "Malformed URL" error is thrown when using UnityWebRequest with a URI containing "[]"
- [Android] Player crashes at launch with error when built with custom Editor build
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab