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"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce: 1. Open the user’s attached project 2. Open the Package Manager window 3. Select the “Test Framework” package a... Read more
The Category attribute doesn't take effect when the Values attribute is ...
Reproduction steps: # Open the attached project # Open the Test Runner window (Window > General > Test Runner) # Make sure the ... Read more
Registered callbacks don't work after domain reload
Steps to reproduce: # Unzip attached project # Run tests from command line: ??Unity.exe -projectPath test-framework-callbacks... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Open the “Test Runner” window (Window → General... Read more
The "RunStarted" callback method is not invoked when using the "TestRunC...
Reproduction steps: 1. Open the attached project 2. Open Window → General → Test Runner 3. In the Test Runner window select EditM... Read more
ITestAdaptor.Test.TestMode is not properly set on the root level
How to reproduce: 1. Open the attached "TestFrameworkTestMode" project 2. Open the Unity test runner window in the PlayMode tests ... Read more
Editor hangs when using Assert.ThrowsAsync in a test
How to reproduce: 1. Open the attached “ThrowsAsyncBug” project 2. In the main menu bar, select “Window” → “General” → “Test Runne... Read more
Custom package tests are not recognized when added to a project
Steps to reproduce: 1. Download the SingletonSystem package 2. Open the user's project 3. Open the “Package Manager” window (Wind... Read more
Async setup does not work when running tests with the Test Framework
Reproduction steps: 1. Open the user's project 2. Open Test Runner window (Window -> General -> Test Runner) 3. Run all tests (Pr... Read more
Tests do not load when TestFixtureSource returns multiple items
How to reproduce: 1. Open the attached “UnitTestFailure” project 2. Select “Window“ → “General” → “Test Runner” in the main menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model