Search Issue Tracker
Flickering vertical scroll bar appears in the chart view when resizing t...
How to reproduce:1. Create a new Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Select three or les... Read more
[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce:1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.0b... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more
[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1
With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce:1. Open the attached "Test WMR GUI.zip" project2. Plug-in Acer HMD device2. Switch and Build to UWP3. Open Visual S... Read more
UIElementsEditorUtility exception causes an infinite layout error loop
Reproduction steps:1. Open any Project Expected result: The Project opens, if Layout fails to load, pressing "Load Default Layout" o... Read more
Assembly Definition and Assembly Definition Reference asset inspectors a...
Steps to reproduce:1. Create/Open any project2. Create and select an Assembly Definition or Assembly Definition Reference file3. Obs... Read more
[Editor] Script modification during playmode will garble Editor UI when ...
How to reproduce:1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project2. Enter PlayMode3. Edit any sc... Read more
Scene view Grid outlines become wide and blocky when a Game Object is se...
Reproduction steps:1. Open the attached project "GridLines"2. Open scene "SampleScene"3. In the Scene window, make sure Shading Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code