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2
votes
Postponed

First Input Causes Editor Lag

Input

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Feb 17, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Open test scene3. Enter play mode4. After a few seconds hit space buttonExpected result: Not... Read more

3
votes
Postponed

Object member initializers in C# scripts ignores values that are same de...

Scripting

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Feb 18, 2014

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Version/s: 4.3.4f1

Example: public class SomeClass{public int SomeValue = 1;} SomeClass a = new SomeClass { SomeValue = 0 };Debug.Log(a.SomeValue); // ... Read more

0
votes
Postponed

User defined shortcuts can be called when renaming an asset

Assets Management

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Feb 20, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Make sure that the "test" script is active in the editor3. Select the camera and try renamin... Read more

0
votes
Postponed

Workflow issues in the Audio Mixer window

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

Maybe this is intentional design, but as a user I find it annoying for the flow to go left-to-right on the screen between the Audio ... Read more

0
votes
Postponed

Drag assets from project tab to folders under 'Favorite' mark to drop th...

Assets Management

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Feb 21, 2014

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Version/s: 4.6.0b2

To recreate:1) Create a new project2) Create new empty folder and any asset (C# script for example)3) Drag empty folder to favorites... Read more

1
votes
Postponed

[LOD][Importing] Improve LODx naming scheme detection / reduce confusing...

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Dec 10, 2011

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Version/s: 3.5.0b3

To reproduce:- Create a new project- Drag the attached FBX files into Project View- Observe the following warnings in Console: "Inco... Read more

1
votes
Postponed

When using english UK keyboard, the quote key is also caught as a backqu...

Input

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Feb 25, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) Open "Test" scene3) Set keyboard language to English UK4) Play scene5) Press backquote ... Read more

0
votes
Postponed

Script compiles when static function tries to access property

Mono

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Feb 25, 2014

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Version/s: 4.3.3f1

To reproduce 1) Download project and open2) Open "test" scene3) Run game4) In console notice error "InvalidProgramException: Invalid... Read more

0
votes
Postponed

uGUI system does not properly align fonts of different sizes by the font...

UI

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Mar 06, 2014

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Version/s: 4.6.0b3

1. Open attached project and open scene2. Observe how, when the texts have different font sizes, their baseline does not match. What... Read more

1
votes
Postponed

exporting a prefab and then importing it in another project changes the ...

Asset Import

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Feb 27, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Export Floor prefab (found in Assets folder)3. Create new project4. Import Floor prefabExpec... Read more

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