Search Issue Tracker
"MissingReferenceException" error is thrown when checking the Static Edi...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “New Sub Scene“ ... Read more
Entities Systems window does not display any indentation
How to reproduce: 1. Open the “Entities_System_Indentation_Bug“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Open the... Read more
[Entitites] Silent crash when executing ScriptBehaviourUpdateOrder.Appen...
Reproduction steps: 1. Open the attached project “EntitiesCrash” 2. Click Crash > Trigger crash 3. Move the cursor to Scene view ... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps: 1. Open the Task Manager 2. Open the attached “Test Project” project 3. Open the “MonoScene” Scene 4. Enter ... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “Factory-Hardcore-Survival-Netcode-DOTS“ project 2. Observe the Console Expected result: No “SGIC... Read more
[ECS] Static Game Objects' positions are incorrect in the Play mode when...
How to reproduce: 1. Open the attached "BugReport.zip" project and "scene" scene 2. In the Hierarchy window, toggle the checkbox to ... Read more
[ECS] "InvalidProgramException: Invalid IL code" error when calling inst...
Reproduction steps: 1. Open attached project "InvalidILCode.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console windo... Read more
DCICE007 error is thrown when using multiple WithDeallocateOnJobCompleti...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Console Window Expected result: No erro... Read more
Scripts have poor compilation times when using Entities versions 1.2.0 a...
How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more
InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Enter Play mode Expected result: There are no errors in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project