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[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
Crash when applying material to mesh
Reproduction steps: 1. Open the user's attached project 2. Add a new mesh to any scene and apply any material from 'BetterLitShader/... Read more
[GPU PLM]Fallback to CPU PLM with: '!useRadeon || (!radeonDenoiser.IsNul...
Steps to repro: 1. Open the attached project; 2. In the Test Runner window (Window>General>Test Runner) under the Baking foldout sec... Read more
Extra spacing is added in the Inspector when using Enum for Integer prop...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Assets > Far Mat 3. Observe the Inspector Exp... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps: 1. Open the attached project "mp4Crash.zip" 2. Double click any of the .mp4 files in the ../Assets/Videos folder... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps: 1. Open QA attached project 'repro_1346794' and switch platform to Android 2. Open Assets -> Plugins -> Android -> main... Read more
Progress bar is always at 100% when importing folder with multiple asset...
How to reproduce: 1. Open an empty project 2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of ... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce: 1. Open the attached project "fontBug" 2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml) 3. Inspect the... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.uni... Read more
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