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Unity crashes when opening an animation preview
Reproduction steps: 1. Open user-submitted project 2. Select ".._Default" GameObject In the Hierarchy 3. Open Animation Window (Wind... Read more
Moving the mouse around 2 Inspector windows which show arrays of differe...
How to reproduce: 1. Open the attached "1353819.zip" project 2. On both of the Inspectors expand "Array in Array" and "Array" elemen... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce: 1. Create a new Windows user with a name containing a space 2. Create a new Unity project 3. Select IL2CPP as the ... Read more
Rider freezes when trying to open a specific C# project
How to reproduce: 1. Open the attached project 2. Open the C# project (Assets->Open C# Project) 3. Wait for Rider to load Expected ... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce: 1. Open the attached project ("1344907.zip") 2. Open "SampleScene" 3. Make sure IL2CPP is selected as the curren... Read more
Tooltips are not displayed in Inspector when hovering over the reorderab...
How to reproduce: 1. Open the attached project's "case_1345236-Project.zip" Scene labeled "SampleScene" 2. Select the "Cube" GameObj... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps: 1. Open user-submitted project 2. Navigate to Edit -> Project Settings -> Player -> Other Settings 3. Change Col... Read more
Crash with ScanAssemblyForAttributesAndInterfaceImplementations when ope...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes Reproducible... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps: 1. Open the user's attached "AutoConnectBug.zip" project 2. Open the "AutoConnect_Unecessary_Garbage_Generation"... Read more
Lightbaking breaks when baking multi-scene setups with different scene c...
How to reproduce: 1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log" 2. Load the "Mis_1_geo" and "Mis_1_log" scen... Read more
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