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3
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[Android] Particles aren't rendered when the shader "Particle/Standard U...

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Reproduction steps: 1. Open the attached project “ReproProject” 2. Build and Run on Android 3. In the app, tap and drag on the s... Read more

3
votes
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[Android] Application.setTargetFramerate different results when Optimize...

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Mar 26, 2024

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Version/s: 2022.3.23f1, 6000.0.0b14, 7000.0.0a1

*Steps to reproduce:* 1.  Create a new Unity project 2.  Import the VRR Adaptive Performance Sample https://docs.unity3d.com/P... Read more

2
votes
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[Android] PointerEventData.pointerId value is incorrect when pressing a ...

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Dec 03, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Open the attached “TouchTest” project 2. Build And Run the project on the device 3. Observe the device’s s... Read more

2
votes
Active

Variables have no values in them when updating the opened scene with Uni...

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 6000.0.0b11

Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more

2
votes
Active

Player Crashes on AtomicList::Load when when rerendering the scene

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Apr 03, 2023

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Version/s: 2021.3.21f1

Reproduction steps: 1. Open the attached project “PlayerCrash“ 2. Build And Run 3. Press “Escape” button on the keyboard 4. Clic... Read more

2
votes
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[VCS] Moving multiple files while version control is enabled is very slow

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May 20, 2022

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Version/s: 2020.1.0a18

How to reproduce: 1. Add the attached project to your preferred workspace and open it 2. Connect it to Perforce or Plastic SCM 3.... Read more

2
votes
Active

Crash or freeze when using the “Instantiate“ command for a high number o...

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Apr 14, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.0b15, 2023.2.0b17, 2023.3.0a19, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “60fpsTest.zip” project 2. Open the “EntryPoint” script and change “objectCount” to ... Read more

2
votes
Active

Warning "Registering a native texture with depth=0 while the actual text...

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Apr 21, 2023

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Version/s: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11. (UUM-22094 fixes... Read more

2
votes
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GC allocates 10.8 KB each frame when using Realtime Reflection Probe

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Mar 29, 2023

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Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window >... Read more

2
votes
Active

RTHandle destroys external textures

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May 22, 2023

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Version/s: 2023.2.0a15, 2023.3.0a3, 6000.0.0b11

See forum post for details: https://forum.unity.com/threads/error-when-releasing-rthandle-of-rendertexture-asset.1439020/#post-90294... Read more

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