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Subassets are loaded in a wrong order when using packed assets in addres...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build the Addressable group 3. Set the Play Mode Scr... Read more
Label in Inspector defaults to "Value" when using a AssetReference type ...
Reproduction steps: 1. Open user attached Project 2. Select "Test" in the Hierarchy Expected result: Variables in the Inspector hav... Read more
Editor freezes when waiting for InitializeAsync to complete
Reproduction steps: 1. Open user attached Project 2. Open the Scene in Assets\\Examples\\Scenes 3. Press Play Expected result: Edit... Read more
Addressables Event Viewer graphs stay visible when scrolling out of sight
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Press the Play button 3. Go to Window -> Asset Management -> Ad... Read more
"ArgumentException: An item with the same key has already been added" wh...
How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. Enter the Play Mode 3. Inspect the Console Window Expected ... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
Custom Shader Bundle Naming Prefix is incorrect when building Addressabl...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
Addressable Group settings of the last selected group gets reset after e...
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more
Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Open Window -> Asset Management -> Addressables -> Settings 3. ... Read more
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