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“InvalidCastException: Specified cast is not valid.” error is thrown whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Shader Build Settings Keyword text becomes greyed out after applying cha...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Click “+” button to add Keyword Declaration... Read more
Tier Settings window UI elements shift/migrate when docked and resized
Steps to reproduce: Create a project Go to "Edit -> Project Settings ->Graphics" Find the "Tier Settings" section in the "Grap... Read more
Shadow not rendering from some angles when using a specific fbx file
How to reproduce:1. Open the attached project “IN-137620”2. Open the “SampleScene”3. In the Scene view go to the orange roof4. Obser... Read more
Editor freezes and throws OutOfMemoryException when selecting a SpriteAt...
Reproduction steps: 1. Open the attached project “IN-137789“2. Open the “SampleScene” scene3. Go to Window > Asset Management >... Read more
Rendering Debugger Window stops rendering the window's content and throw...
Steps to reproduce: Open the attached project In the Rendering Debugger window, switch to the Volume section In the Component drop-d... Read more
[Linux] "EndLayoutGroup: BeginLayoutGroup must be called first." error w...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "model.fbx" and select it in Project window... Read more
“IndexOutOfRangeException” error thrown in the Console when undoing Cube...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window and install Entities package3. Open Entities Hierarchy ... Read more
Inspector Components are not loaded when selecting Entities GameObjects ...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window and install Entities package3. In Hierarchy created New... Read more
OpenXR Package Settings asset changes when re-opening the editor
Steps to reproduce:1. Create a new project with Unity Version Control2. Open Package Manager (Window → Package Manager)3. In the Pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor