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[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
[Quick Search] ArgumentException thrown on creating Quick Search Prefab ...
Clicking on "Prefab Index" in Search, editor thrown ArgumentException, when prefab is not selected refer to the attached video. Step... Read more
NullReferenceException is thrown when selecting multiple GameObjects wit...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
Brotli compressed build fails to run in Firefox
-error: the build fails running in Firefox (tested 81.0.1), errors thrown in the console:--Uncaught SyntaxError: illegal character -... Read more
UnityWebRequest on relative URLs throws an error when Exceptions are set...
How to reproduce:1. Open attached project (link in the edit)2. Go to Project Settings->Player->WebGL->Publishing Settings3.... Read more
Default Architecture in Build Settings is x86 instead of x64
Reproduction steps:1. Create a new Project2. Check Architecture setting in Build Settings Expected result: Architecture is set to x6... Read more
[Scene View] Pixels of the GameObject are not getting refreshed which le...
On moving GameObject in the Scene View leads black trails and Pixels of the GameObject are not getting refreshed, Refer attached vid... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays,"Scripting powered by The Mono Proje"... Read more
No VCS checks/actions on an moved asset in a Perforce workspace using dr...
How to reproduce:1. Connect to the Virtual Machine provided in the case edits2. Click Asset Move > Scenario 2 in the opened proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value