Search Issue Tracker

0
votes
By Design

[Tree] Leaf Group Distribution properties slider gets hide on resizing t...

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more

1
votes
Fixed

Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...

iOS

-

Feb 04, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.4

How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more

1
votes
Fixed

[Audio] Tooltips are missing for all properties under Audio Filter and A...

Audio

-

Jun 26, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a16

Tooltips are missing for all properties under the following component:Audio Reverb ZoneAudio Chorus FilterAudio Echo FilterAudio Low... Read more

0
votes
Postponed

[MacOS] Performance regression when dragging nodes in ShaderGraph window...

Package: Shader Graph

-

Jun 09, 2020

-

Version/s: 2019.2.0b10, 2020.1.0b11, 2020.2

How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more

7
votes
Fixed

Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...

AI Navigation

-

Jun 19, 2020

-

Version/s: 2019.2.0a1, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more

0
votes
Fixed

Crash on memory allocation when adding Cloth Component to an FBX model

Cloth

-

May 28, 2020

-

Version/s: 2018.4, 2018.4.20f1, 2019.2

Reproduction steps:1. Import the "CrashyModel.unitypackage" into any project2. Drag the FBX to the scene to convert it to a GameObje... Read more

1
votes
Fixed

Input system reporting mouse position as (0, 0) after pressing mouse out...

Package: Input System

-

May 30, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2019.3.15f1

How to reproduce:1. Open the project "TestProject.zip"2. Enter Play mode and click around the Editor windows Expected result: the bu... Read more

1
votes
Postponed

2D Light GameObjects are not shown when searching for the Light type Gam...

Package: Scriptable Render Pipeline Universal

-

Jun 24, 2020

-

Version/s: 2019.2, 2020.1.0b12, 2020.2

How to reproduce:1. Open user's attached "test2dlights" project2. Open the "SampleScene" Scene3. In the Hierarchy search bar type "t... Read more

0
votes
Fixed

[Frame Debugger] Frame data is not displayed when navigating through dra...

FrameDebugger

-

May 28, 2020

-

Version/s: 2019.2.21f1, 2019.3, 2020.2

How to reproduce:1. Create a new project2. Go to File > Build Settings and Switch Platform to iOS3. Tick Development Build checkb... Read more

0
votes
Duplicate

[Presets] Platform settings are not saved when they are changed in the T...

Asset - Importers

-

Jun 19, 2020

-

Version/s: 2019.2.0a6, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "PresetsNotEditable" project2. Select the "TextureImporter" preset in the Project window3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.