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[Tree] Leaf Group Distribution properties slider gets hide on resizing t...
While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more
[Audio] Tooltips are missing for all properties under Audio Filter and A...
Tooltips are missing for all properties under the following component:Audio Reverb ZoneAudio Chorus FilterAudio Echo FilterAudio Low... Read more
[MacOS] Performance regression when dragging nodes in ShaderGraph window...
How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more
Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...
Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more
Crash on memory allocation when adding Cloth Component to an FBX model
Reproduction steps:1. Import the "CrashyModel.unitypackage" into any project2. Drag the FBX to the scene to convert it to a GameObje... Read more
Input system reporting mouse position as (0, 0) after pressing mouse out...
How to reproduce:1. Open the project "TestProject.zip"2. Enter Play mode and click around the Editor windows Expected result: the bu... Read more
2D Light GameObjects are not shown when searching for the Light type Gam...
How to reproduce:1. Open user's attached "test2dlights" project2. Open the "SampleScene" Scene3. In the Hierarchy search bar type "t... Read more
[Frame Debugger] Frame data is not displayed when navigating through dra...
How to reproduce:1. Create a new project2. Go to File > Build Settings and Switch Platform to iOS3. Tick Development Build checkb... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce:1. Open user's attached "PresetsNotEditable" project2. Select the "TextureImporter" preset in the Project window3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window