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0
votes
Fixed

Hierarchy window context menu items "Duplicate" and "Delete" do not do a...

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May 27, 2022

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Version/s: 2022.2.0a8, 2023.1.0a1

How to reproduce:1. Open any project2. Select any GameObject from the Hierarchy window3. Right-click outside of the selection in the... Read more

0
votes
Won't Fix

[Backport] [DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Progr...

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May 27, 2022

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Version/s: 2021.3.3f1

How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more

0
votes
Fixed

[Backport] UI Components cause GC Allocation when enabled

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May 27, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more

0
votes
Fixed

[Backport] Data indices don't match when using ArticulationBody GetDrive...

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May 27, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1

How to reproduce:1. Open the user's attached project2. Open scene Scene_AB_Test3. Press the Play button4. In the Hierarchy window, s... Read more

0
votes
Fixed

[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...

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May 27, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more

0
votes
Fixed

[Backport] Custom Static Image for Splash Screen moves on Android Build ...

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May 27, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more

0
votes
Fixed

[Backport] IL2CPP doesn't properly handle invalid surrogate pairs causin...

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May 27, 2022

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Version/s: 2020.3.34f1

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

0
votes
Fixed

Baked Lightmap shows artifacts when Game Object intersects with Terrain

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May 27, 2022

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Version/s: 2020.3.34f1

Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more

0
votes
By Design

[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...

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May 27, 2022

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Version/s: 2021.3.4f1, 2022.1.1f1, 2022.2.0a15

Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more

6
votes
Won't Fix

Entities TreeView clashes with UIElements.TreeView

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May 27, 2022

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Version/s: 2022.1.3f1

Steps to reproduce: Open a new project in version 2022.1.3f1 Add the entities package by name from com.unity.entities Expected resul... Read more

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