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GameObjects are rendered darker at an Orthographic Camera's clipping pla...
How to reproduce:1. Open the attached “IN-135285_SSAO” project2. Open the “SampleScene” Scene3. In the Game View, take note of how t... Read more
Help boxes displayed in the "Assistant" window do not meet latest U6.5 d...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complet... Read more
Volume Weight slider focus highlight is misaligned in Lighting Search wi...
Steps to reproduce: Create a new project using Universal 3D template Go to Windows > Rendering > Lighting Search Click on the ... Read more
Hierarchy v2: Nodes with circular references are unreachable and methods...
Steps to reproduce: Open attached project and select menu Tools->Hierarchy->Test circular reference Click on option 1 to creat... Read more
Prefab thumbnails and previews appear dark when using HDRP
How to reproduce:1. Open the attached “IN-133664” project2. In Project window go to Assets → TerrainDemoScene_HDRP → Prefabs → Detai... Read more
Shadow clipping with asymmetric projection matrix in HDRP
Steps to reproduce:1. Open the attached user's project "Frustum.7z"2. Open the "OutdoorScene.unity" Scene and enter Play Mode3. Obse... Read more
ArgumentNullException errors shown in Console when using Upscale and PBR...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complet... Read more
Builds fail with “CommandInvokationFailure: Gradle build failed” error w...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and switch to Android Platform3. Build the pr... Read more
Performance degradation when scrolling a UI Toolkit list after running a...
Steps to reproduce: Open the attached project Switch to Web Platform (If it's not already set) In the Module Stripping Window, selec... Read more
Multiple D3D12 errors are thrown when playing URP based builds due to D3...
How to reproduce:1. Create and open a new URP Template Project2. Open any D3D Debug software and turn on Debugging3. Change Graphics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor